The Reptites will yield a Megalixir when completed. Once the elder determines that the party members are the "heroes of legend" passed down in their tradition, and are once again employed to clear the Millennia Wood of monsters. Lost Sanctum, which had previously been overrun by monsters. Once they return, the Reptites inhabiting the village come out and reward the party with a Dragon Tear.Īfter clearing the forest in 65,000,000 B.C., the party can now enter the 600 A.D. After looking around a bit, the party goes off into the forest to the north and clear it of monsters. Once Crono's party arrives in the prehistoric Lost Sanctum, they find the entire village deserted. You perform quests for the villagers in the two different time periods to receive special rewards.Ĭapsule Set (2 Strength, 2 Speed, and 2 Magic Capsules)Īrchaeofang (Elder), Archaeofang (Younger) The Lost Sanctum consists of two dungeons and a village of Reptites. Tower of the Ancients - Only accessible in the Middle Ages. ![]() Primeval Fortress - Only accessible in Prehistory.Great Southern Swamp (Prehistory)/ Southern Glade (Middle Ages).The Lost Sanctum has many locations within it that can be traversed on foot. At this point, two new time Gates will open in the following locations: After defeating Dalton and recovering the now-flight-capable Epoch, the Black Omen will surface in Antiquity era.
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